
New Civilization 7 update makes the controversial Ages system way better, as Firaxis answers major player complaints
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Diverging Reports Breakdown
New Civilization 7 update makes huge changes to Ages mechanic, adds sandbox mode
Civ 7 update 1.2.2 has just gone live, and should be installed automatically next time you boot the game. Players find the Ages system fractures and breaks the flow of your empire building, and that certain mechanics like crises and Legacy paths are too punitive or limiting. If you want a more historically accurate game, where the Romans become, say, the Spanish, and then Mexico, you can do that now, of your own volition. There are also 24 new city state bonuses, 14 new religious beliefs, and an extra town specialization in the form of Resort Towns. Firaxis says that other most-wanted features, like auto explore, are now in the works and will arrive in a subsequent update.
Okay, first up, the Ages system. As it stands in Civilization 7, when you transition from the Antiquity to Exploration Age, or Exploration to Modern, you can only choose from a limited number of new civilizations that you’ve unlocked in your current match so far. It feels like the 4X game is steering you too severely; if this is a genre all about expansion, customization, and choice, the current iteration of Ages feels like a spiritual antithesis.
With the new update, when you start a fresh game, you can choose to have every civilization unlocked for Age transitions – when you reach a new Age, you can pick from any and all available civs in the entire game. That should allow for more experimentation, but also better roleplaying. If you want a more historically accurate game, where the Romans become, say, the Spanish, and then Mexico, you can do that now, of your own volition.
You can also disable Legacy paths, meaning that you can play Civilization 7 as a fully open-ended sandbox game without any mandated win conditions, even score victories. Crises can also be disabled, or you can handpick which ones to allow in your game and which to block. There are also new options for customizing the difficulty of AI opponents, so if you found Deity too easy, you can now up the challenge even further.
The new Civilization 7 update also introduces large and huge map types, giving you a much bigger play space than before. Firaxis warns that these will put a greater strain on your hardware, but also, large maps allow for up to ten rival civs, whereas huge lets you play with 12.
There are also 24 new city state bonuses, 14 new religious beliefs, and an extra town specialization in the form of Resort Towns, which grant gold and happiness bonuses commensurate with the number of adjacent natural tiles. Firaxis says that other most-wanted features, like auto explore, are now in the works and will arrive in a subsequent update. For now, Civ 7 update 1.2.2 has just gone live, and should be installed automatically next time you boot the game.
Whether you’re a major Civ 7 fan or want something a little different, try the best grand strategy games on PC. Alternatively, speed things up a little with the best RTS games available right now.
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Source: https://www.pcgamesn.com/civilization-vii/changes-ages-system