Clair Obscur: Expedition 33: How the 'Game of the Year' was made

Clair Obscur: Expedition 33: How the ‘Game of the Year’ was made

How did your country report this? Share your view in the comments.

Introduction:

The news topic “Clair Obscur: Expedition 33: How the ‘Game of the Year’ was made” has drawn international attention, with various media outlets providing diverse insights, historical context, political stances, and on-the-ground developments. Below is a curated overview of how different countries and media organizations have covered this topic recently.

Quick Summary:

  • Clair Obscur: Expedition 33 is a role-playing game inspired by Final Fantasy. The game sold one million copies in just three days. It topped Spotify viral charts with its soundtrack, and won praise from French President Emmanuel Macron. The story of how it was made – a tale of random Reddit messages, “massive luck” and an unusual approach to game development. The full interview with Guillaume Broche is on Newsbeat, tonight at 10pm on BBC2. For more information, visit Newsbeat’s website or go to www.dailymail.co.uk/newsbeat/stories/2025/Clair-Obscur-Expedition-33-most-talked-about-game-of-the-year-so-far-in-world-by-players-and-reviewers-who-have-tweeted.
  • Game Director Guillaume Broche and writer Jennifer Svedberg-Yen both spoke with the BBC about the process of getting the team together. Many of the people working on the title either had no experience working in game development at all, or had very little. The team was made up almost solely of junior members. The director attributed his unnatural penchant for recruitment to “massive luck” paired with people being in lockdown at the time and wanting some new creative outlets. The game sold over a million copies after being made by a core team of around 30 people. It is expected to go on to win the Game of the Year award at the 2014 Electronic Entertainment Expo (E3) in New York City on February 14. The full interview will be aired on BBC1 at 9pm BST (GMT) on February 13. For more information on Expedition 33, visit the official website.

Country-by-Country Breakdown:

Original Coverage

Clair Obscur: Expedition 33 is a role-playing game inspired by Final Fantasy. The game sold one million copies in just three days. It topped Spotify viral charts with its soundtrack, and won praise from French President Emmanuel Macron. The story of how it was made – a tale of random Reddit messages, “massive luck” and an unusual approach to game development. The full interview with Guillaume Broche is on Newsbeat, tonight at 10pm on BBC2. For more information, visit Newsbeat’s website or go to www.dailymail.co.uk/newsbeat/stories/2025/Clair-Obscur-Expedition-33-most-talked-about-game-of-the-year-so-far-in-world-by-players-and-reviewers-who-have-tweeted. Read full article

Clair Obscur Expedition 33’s origin story is even more insane than you’d think

Game Director Guillaume Broche and writer Jennifer Svedberg-Yen both spoke with the BBC about the process of getting the team together. Many of the people working on the title either had no experience working in game development at all, or had very little. The team was made up almost solely of junior members. The director attributed his unnatural penchant for recruitment to “massive luck” paired with people being in lockdown at the time and wanting some new creative outlets. The game sold over a million copies after being made by a core team of around 30 people. It is expected to go on to win the Game of the Year award at the 2014 Electronic Entertainment Expo (E3) in New York City on February 14. The full interview will be aired on BBC1 at 9pm BST (GMT) on February 13. For more information on Expedition 33, visit the official website. Read full article

Global Perspectives Summary:

Global media portray this story through varied cultural, economic, and political filters. While some focus on geopolitical ramifications, others highlight local impacts and human stories. Some nations frame the story around diplomatic tensions and international relations, while others examine domestic implications, public sentiment, or humanitarian concerns. This diversity of coverage reflects how national perspectives, media freedom, and journalistic priorities influence what the public learns about global events.

How did your country report this? Share your view in the comments.

Sources:

Source: https://www.bbc.com/news/articles/c078j5gd71ro

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