
How AMD’s partnership with Microsoft could help Team Red stay competitive against Nvidia
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Diverging Reports Breakdown
How AMD’s partnership with Microsoft could help Team Red stay competitive against Nvidia
Microsoft announced this week that it had extended its partnership with AMD. AMD will be designing the chips to go in the company’s next-generation Xbox games consoles. For AMD, this represents a long-tail partnership with likely tens of millions of chip orders over the life of the console. For consumers, this is a commitment from AMD to maintain a significant stake in the gaming segment. The next-gen Xbox will need to be powerful, which means that AMD needs to continue to remain competitive in terms of both graphical performance and efficiency. The Xbox Series X/S uses a custom Zen 2 CPU and RDNA 2 GPU, so a next- generation Xbox may be likely to use newer generations of both architectural designs. It’ll probably be a successive generation of that Zen 6 APU, anyone? The Xbox System Software package has grown increasingly tied to Windows with each successive generation. It might have an theme or UI flourishes, but ultimately, it’’ll be something very similar to the way consoles have become capable in recent PC-like releases.
For AMD, this represents a long-tail partnership with likely tens of millions of chip orders over the life of the next-generation console, and even more when you factor in Microsoft’s language around expanding portable gaming options.
But for the end-consumers, who have increasingly felt like an afterthought to gaming graphics (and now AI) giant, Nvidia , this is a commitment from AMD to maintain a significant stake in the gaming segment. Microsoft’s approach with Xbox is a far cry from Nintendo, whose console designs don’t require cutting-edge hardware . In general, Microsoft’s Xbox lineup has always aimed at higher-end enthusiast users, rather than the lifestyle segment, which Nintendo targets.
The next-gen Xbox will need to be powerful, which means that AMD needs to continue to remain competitive in terms of both graphical performance and efficiency.
What this means for Xbox
As much as Microsoft’s announcement was likely a welcome one for AMD, this is what many industry pundits expected of a future next-generation Xbox console. Microsoft has used AMD hardware for its past two generations of the console, starting with the Xbox One. Combining AMD CPUs with AMD GPUs has proven a potent combination, despite Nvidia’s dominance in GPUs on PC . Sticking with AMD for another generation might also help keep things straightforward for Microsoft and game developers.
Sticking with AMD might ease backward compatibility between different generations of Xbox consoles, which ensures that the new-generation system has a large software library on day one, even if the launch lineup isn’t extensive. Game developers who have been working on Xbox games in the past will also find it easier if the hardware is just new-generations of the same thing. The Xbox Series X/S uses a custom Zen 2 CPU and RDNA 2 GPU, so a next-generation Xbox may be likely to use newer generations of both those architectural designs.
As for what that new hardware will be, all we have is speculation for now. However, with AMD’s regular release cadence and a history of launching new consoles with new hardware around the same time as their desktop counterparts, we can make some educated guesses about what the “Next Xbox” will have under the hood.
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(Image credit: Microsoft)
The Xbox One featured a custom AMD APU using Jaguar modules, which launched in mid-2013, a few months before the Xbox One hit store shelves. The Xbox Series X used Zen 2 and RDNA 2, which launched in mid-2019 and end-2020, respectively. All very close to the console’s November 2020 launch.
With rumors pointing to a late 2026 or early 2027 launch for a next-generation home Xbox console, that would put it in line to leverage AMD’s latest hardware at the time : purportedly Zen 6 CPUs and RDNA 5 graphics. Or, it might even potentially use the first iteration of AMD’s planned UDNA architecture , which it teased last year.
It’s less clear what hardware we might see in future Xbox handheld systems that were also hinted at in the partnership announcement. But considering AMD’s Z-series mobile APUs have been used in many recent handhelds, including the Xbox Ally X from Asus, it’ll probably be a successive generation of that. Zen 6 APU, anyone?
Windows on console?
Arguably, the greater speculation for the next-generation Xbox is what software it will run. Where Xbox consoles to date have run a custom Xbox System Software package, it has grown increasingly tied to Windows with each successive generation. The latest Xbox Series X/S console is based on the Windows 11 core operating system.
Microsoft’s recent tie-in with Asus for its Ally X handheld Xbox gaming system just runs on a standard Windows install, too, raising speculation that the next Xbox may be based on Windows. It might have an Xbox theme or UI flourishes, but ultimately, it’ll likely be something very similar.
It makes sense, given the way consoles have become increasingly capable and PC-like in recent generational releases, and Microsoft has started shifting its marketing to potentially lay some groundwork for this shift.
It has recently started using the “Xbox PC” branding , or it could be an effort to encourage game streaming from Xbox. But, it also sounds very much like it’s attempting to unify the message that anything could be an Xbox, including Windows.
This could be crucial for Microsoft, as Linux has become a real competitor in the gaming space, especially thanks to devices like the Steam Deck, and the more widespread adoption of gaming on Linux using desktop PCs . It could also be the case that Microsoft would be looking to leverage its console’s name recognition and existing install base to shore up support for gaming on Windows.
In a callback to console exclusivity, which was more common in consoles of generations past, Microsoft could pitch Xbox and Windows as coexistent and comingled gaming platforms, shunning SteamOS and other Linux-based equivalents, which have their own unique selling points.
Indeed, consoles are often pitched as simpler and more streamlined than PCs for gaming. Microsoft could use Xbox to make the case that Windows is still that option for gamers, too.
A boon for AMD
(Image credit: AMD)
As beneficial as this move will be for Microsoft, though, it’s arguably a much bigger win for AMD. Its gaming revenue was down significantly in the first quarter of 2025 , so securing probable orders of tens of millions of future chips for next-gen consoles is money that AMD can bank on heavily moving forward.
This also gives AMD additional reason to continue investing in areas where it still falls behind its main rival, Nvidia. Team Green has been one step ahead of AMD in ray tracing and AI upscaling since it unveiled the first generation of those technologies in 2018. While AMD has caught up significantly , it’s very clear that Nvidia is the global AI king and is likely to remain that way for the foreseeable future.
However, Nvidia’s chip shortages in an unstable global trade environment, its major focus on data centers and “AI factories,” and its near-monopolistic position in the industry could leave companies looking for alternatives. AMD doesn’t have the kind of hardware Nvidia has, nor the software ecosystems to back it up. But it can still produce very capable hardware and impressive software. The potential is there for more than one major company in the gaming space, and AMD’s extended partnership with Microsoft could help to keep the wheels greased to keep competing on an enthusiast level.
For Nvidia, gaming now represents less than 10% of its yearly revenue; it’s a much smaller part of a business that is now oriented primarily around AI and enterprise hardware.
AMD being known as the power behind a next-generation games console (and probably Sony’s too, considering the pattern in recent generations) keeps it front-and-center in people’s minds. It keeps developers working with AMD hardware and software, too, which can only help improve adoption and support elsewhere.
AMD isn’t going to jump from being a multi-hundred-billion-dollar company to a multi-trillion-dollar company overnight just because of one announcement, but this is a big one. And if AMD can play its cards right, it has the potential to become more agile at competing in the enthusiast GPU market.
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